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Uxendon Manor Primary School

Uxendon Manor Primary School

Design & Technology

Overall School Vision - Every Child to be the best that they can be.

Values: We show respect, we make the right choices, we roll up our sleeves.

Our Design & Technology Vision:

At Uxendon Manor Primary School we believe that Design and Technology is an important part of children’s education. It enables them to use and develop their observational skills, develop a curiosity and technological approach to solving problems as well as instil a context related purpose to their planning, making and evaluating.
D.T enables children:
•    To develop an awareness of the uses of technology in everyday life.
•    To explore and develop children’s creativity.
•    To design things with a purpose in mind and a clear idea of how to achieve and set goals.
•    To access an enriched curriculum which serves to engage, excite and inspire the children further.

 

Intent: 
•    To provide a broad, balanced and enriched Design & Technology Curriculum which equips pupils with appropriate subject knowledge, skills and understanding as set out in the National Curriculum.
•    Develop an awareness of the uses of technology in everyday life.
•    Explore and develop children’s creativity.
•    Design things with a purpose in mind and a clear idea of how to achieve and set goals.
•    To access an enriched curriculum which serves to engage, excite and inspire the children further.
•    Develop enjoyment and pride in their technological and creative abilities.
•    For children to challenge themselves with innovative and bold design, applying an iterative, problem-solving approach alongside critical thinking to show a deeper understanding of the design process.

Implementation: 
•    LTP, MTP and weekly lesson plans linked to the NC, ensuring complete coverage whilst embedded in an engaging curriculum which allows for progression of key skills.
•    Termly engaging topics that inspire and challenge children to explore and develop their creativity, which will be developed through weekly timetabled lessons (Ks1 – Ks2).
•    In the EYFS, Design and Technology will be taught through the Development Matters and Early Learning Goals and is linked to objectives both in the Primary and Specific Areas within the EYFS framework.
•    Opportunities for children to look at a variety of STEM inventors and engineers with the inclusion of digital Computer Aided Design.
•    Opportunities to learn and practise skills discreetly and then use the learnt skills throughout other topics also allowing the re-visitation of skills to support development and mastery. 
•    A deepened knowledge of a variety of inventors, designers, architects and engineers in history and the present world.
•    Exposure to key vocabulary and techniques throughout the curriculum and support to use key terms with growing confidence.
•    Encouragement to use books to record the stages in the design process and use them to review and revisit ideas.
•    Celebrate children’s learning in topics through displays, exhibitions and assemblies.
•    Opportunities to analyse and evaluate creative works using the language of design, technology and engineering.
•    Opportunities for teachers to assess learning and progress at end of topic.
•    Opportunities for pupils to reflect on progress and learning throughout and at end of topic.
•    Enrichment opportunities and extra-curricular learning experience to engage and inspire.
•    T2T – ensure vision and implementation of Design & Technology is consistent throughout school.
•    Opportunities to use ‘The Design Studio’ and a range of high-quality resources to support and enhance learning in weekly lessons.
 

Impact: 
•    Regular monitoring and evaluation of the LTP and MTPs which will show that teachers are planning engaging weekly lessons (per half term) in line with the broad and balanced curriculum coverage.
•    Formative and summative assessment opportunities within each topic.
•    ‘Pupil Voice’ to show increased engagement and to reflect on knowledge/skills gained in topics.
•    DT books used to record observations, correspond with curriculum planning as well as showing a development of skills and techniques in KS1 and KS2.
•    Sampling of work in DT books and portfolios will show high quality learning, with meaningful opportunities for children to develop a progression of skills, techniques and evaluate work.
•    Increased engagement of pupils to be equipped with a range of skills and techniques to form a strong foundation for Design & Technology and enable the children to become creatively confident.
•    A heightened profile of Design & Technology throughout the school and a provision of enrichment opportunities for pupil.
 

Design & Technology Long Term Plan

 

Design & Technology in the EYFS

Design & Technology in Year 1

Design & Technology in Year 2

Design & Technology in Year 3

Design & Technology in Year 4

Design & Technology in Year 5

Design & Technology in Year 6

 

 

"Design is a funny word. Some people think design means how it looks. But of course, if you dig deeper, it's really how it works" - Steve Jobs. 

 

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